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ROADMAP

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From initial concept sketches to final polish and post-launch updates, this roadmap lays out our milestones and achievements, offering you an insider's look into the evolution of a game crafted with passion and precision.

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PHASE 1:

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Concept and pre-production Q1 - Q2, 2024

  • Game Conceptualization: Defining game vision, core mechanics, and unique features. Creation of Game Design Document
  • Story Development: Crafting the game’s narrative, characters, and world
  • Initial Artwork: Concept art for characters, environments, and key assets
  • Technology R&D: Researching suitable technologies, middleware and platform constraints
  • Team Formation: Assembling the core development team
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PHASE 2:

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Early Development and Production Q3 2024 - Q4 2024

  • Core gameplay mechanics using placeholders
  • Boilerplate scenes with stand-in objects
  • User interface design
  • Control scheme design
  • Environment and characters: 3D objects modelling, texturing and animation
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PHASE 3:

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Alpha Release Q1 2025

  • Level design
  • Motion and performance capture
  • Voice over recording
  • Audio design and mixing
  • Music production
  • Gameplay and stress testing
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PHASE 4:

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Beta Development Q2 - Q3 2025

  • Hands on testing and bug reporting
  • On device performance testing and optimization
  • Network play development and testing
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PHASE 5:

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Launch and Post-launch Q1 - Q2 2026

  • Final testing and bug fixing
  • Creation of platform specific builds
  • Submitting of distribution packages
  • Planning and development of post-launch content and release schedule
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TEAM

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